The uncanny valley graph, described by Masahiro Mori, illustrates the phenomenon of being creeped out by robots and other humanlike objects. This something that I have since been really interesting in exploiting. His book, the Buddha in the Robot, has subsequently blown my mind.

This particular page made me think pretty hard about what I'm planning on doing with an art degree. In the last year, I have focused mostly on building experimental cameras and figuring out the slow process of digital rotoscoping. This has been fun and rewarding. I have learned a lot about photography and animation, but it has been slow and hasn't ended with an incredible quantity of work. In short, building my own art implements has involved a lot of failures and a lot of wondering what the point is. I guess realistically, the processes I enjoy for making images aren't totally congruent with 'gallery art' - for a while this was a bit distressing [because that is what I'm going to school for, pretty much] but after reading Mori's ideas, I feel like this kind of art is really necessary in today's art world. The idea that our work will outlive us! In a way this is a goal and a fear of many artists. We all know the story of the artist who lived his whole life completely unrecognized, gaining appreciation only after death. The idea that the engineer or inventor could have the explicit goal of creating things purely to benefit future generations is so admirable - I wonder if Leonardo da Vinci would have ever thought that his unfinished inventions would be built centuries later on television.




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ReplyDeleteReading this makes me think about our very specific creative/informational goals being as much subtraction as addition of ideas--although Mori is adding to the sum of interesting ideas in the world, he can't succeed in doing so unless he also discards some ideas that are irrelevant or detrimental. In a way that helps me understand creativity in general...if we assume that the 'new idea' in the arts is as impossible as 'new matter' in the physical world, then unique artworks are easier to understand by the particular volume/kind of information they reject.
ReplyDeleteit also makes me think of this: http://gawker.com/5554154/what-does-a-video-look-like-after-1000-youtube-uploads